> Forest of True Sight > Questions & Answers Reload this Page How to avoid bad parties
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Old Aug 11, 2005, 12:04 PM // 12:04   #41
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Hmmm, I did misunderstand your example (am not too clear about monk spells).

Not to dwell on this (because I don't want to argue), we all have our different playing styles, and its darn tough to get a group together where the styles match. My style is much different than yours; for one thing I enjoy doing the missions and see no reason to get them finished in under 10 minutes. But we do have something in common which brings me to post this response: I also am starting to ignore certain kinds of players during missions. When I discover that someone in the party refuses to wait for the rest to heal/recharge and runs ahead to the next battle, I start to take my time. When that player is lying dead (because the rest of us weren't there to help) I suddenly "forget" that I am able to resurrect ;-).
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Old Aug 11, 2005, 12:13 PM // 12:13   #42
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I find that i like the vengeance/unyeilding aura + divine intervention combination more and more in a PUG.

If you have a player being an idiot or not responding to anything the group says, let the bugger die, rez him with one of those two skills, and tell him he has 30 seconds to live, and to listen if he wants to keep living.

If he acknowledges, intervention for the complete rez
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Old Aug 11, 2005, 12:13 PM // 12:13   #43
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Last night, I had rather an odd experience with a PUG.

We seemed to have an okay team.. not the best, but it looked like a reasonable mix of talents and such. We lacked a healer, so I started hunting around for a monk. Finally, I found someone willing to join our group, but this was one of those overbearing monks with an attitude.

We intended to do the bonus mission, the one involving all those towers you have to clear, which is a long, tedious mission, but great fun for those who know how to play it.

Our monk had no patience with the people who made errors. "Who raised that guy? Didn't I tell you, DON'T RAISE HIM.. let me do it. Morons!" That kind of stuff.

I understood what the monk was trying to do, but the monk wouldn't explain it to the other players. Consequently, they just did whatever they were going to do.. raise someone if they felt the person needed to be raised. Unfortunately, this meant that the person suffered from DP that they wouldn't have had, if the monk had been permitted to use the elite she was using. But, oh well.

In the end, the monk dropped just as we were trying to finish the last two towers.

The elementist had already dropped earlier, but we had come far for the kind of group we had assembled. The remaining team felt we didn't have a chance, and had given up hope.

"I still think we can finish these two off. I know we don't have a healer, and I know we're suffering from extreme DP in some cases, but I honestly think we can do it."

"You are an idiot," I was told.

Well, that was the last straw for me. I dropped.

It didn't occur to them that, if they would focus on one guy, I (as a death necromancer) would raise a fairly decent bone minion to continue the attack. It also didn't occur to them that they could run if it became too much, and we could reorganize. Basically, we could have finished the last two towers using extreme tactics and brains.. but apparently, "I am an idiot."

I will perhaps try that mission again, over the weekend, but I'm going to take greater care to organize a decent party. I was in a hurry to form a party that night, which probably explains why it didn't go so well for me.

But, you know, it occurs to me that these forums might provide an opportunity to form really good groups.
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Old Aug 11, 2005, 12:27 PM // 12:27   #44
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One feature Id love to see is a kick feature in the mission that lets you vote kick a player out and auto pull a choice henchy. Now that would be nice.
I would love to see this as well, but there will be abuse on this, but it would be cool if every time a player leaves that spot would be replaced by a Hench, monk/healer Leaves get a hench healer.

Bad parties are in every game not just Guild Wars, I remember in Diablo when people party and then will go and kill the bosses without waiting for the rest, by the time u get there u cant complete the Act and have to start again.

And on counter strike don???t even get me started, but remember there are loads of servers out there and you will find one group that will fit your ideas, but this day???s people don???t like to play the normal way they just like to be rushed...

I remember once doing a mission with a group and non of us have a clue what was right way, but we still carry on playing apart from one guy just giving abuse saying you guys don???t know were u going we lost, you all sux I am out... But forgetting he doesn???t know either and just wanted to finish the Mission quick.
The rest Stayed and we done the mission and even done the next one, its just some people cant be arse to learn how to play and explore at the same time without complaining about something they don???t know them self???s.

Not saying American server is not as mature but I find the American server (notice I dint says Americans: p ) less patient than the Europeans server.
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Old Aug 11, 2005, 12:33 PM // 12:33   #45
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fleeb's story reminds me of something that happens to us often that really ticks us off. I play often together with my wife, she as a mesmer/monk and me as an elementalist/monk. So just the two of us gives the party two (secondary profession) monks. Yet we have experienced all too often, while forming a team, that someone in the group is shouting that we absolutely need to have a primary monk in the party.

What for?

In our experiences, primary monks don't necessarily tend to heal others. At least the ones we played together with didn't; they were too busy being up front and fighting.

Perhaps when forming a party one should ask "looking for a monk that heals", not "looking for a monk".
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Old Aug 11, 2005, 12:33 PM // 12:33   #46
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The thing i cannot stand if people start swearing immediatly when something doesn't go right. It is anoying.
I finished all the quest with my first char (a ranger), and now i'm playing with a Monk. A a monk it is anyoing when people start complaining the minute their health bar is pretty low, (they forget that when they rushed into the group that is killing them i was far behind them and just ssaid i had no Energy). mostly i can keep them alive. but sometimes i cannot.
Also i do not like if one of my party members make offensive comments towards another member of my group. I do not understand why so many people find it hard to play this as mature people. Sometimes i get the feeling that most people playing this game are below 8 years old.(and at those times i feel very old).
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Old Aug 11, 2005, 12:34 PM // 12:34   #47
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Fleeb i think i know the mission your chatting about, If your still having trouble finding a group to do it, Look me up IG and i'll go it with you. I also had a bad experience with a PUG who wanted to run it....hmmmz ok....
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Old Aug 11, 2005, 12:51 PM // 12:51   #48
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I found that it takes time to get a good group, and I don't always have the time, so I'm stuck with idiots a lot of the time. This isn't a problem for most of the quests and missions however, i did not have any real problems until Thunderhead Keep, a good group is absolutely a critical factor to making that mission.

Best way to get some kind of decent group is to form your own, but again, this takes time.

Being in a bad group is not always annoying, what is annoying is when ppl think it's "the other guy" who screwed up and they don't want to learn from mistakes. I've been in groups who RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up really bad only to make the second attempt a very smooth one. I don't mind being in those kind of groups.

However, you also encounter a lot of groups who RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO up, and ppl start blaming everyone but themselves and leave the party without discussing what went wrong or trying a second time. Those ppl are the real idiots imho...
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Old Aug 11, 2005, 12:59 PM // 12:59   #49
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A a monk it is anyoing when people start complaining the minute their health bar is pretty low, (they forget that when they rushed into the group that is killing them i was far behind them and just ssaid i had no Energy).
I think on the Summer Update they should only allow you only create a Monk Healer/ Prot, and once you have beating the game you would be able to make another character. That way people would understand whats a Monk all about.

Ok I know it sounds stupid but I am Tired of when I play as a Monk/healer people just complain every 5 seconds, why u don???t heal me (life bar 60% full) why don???t u heal my pet and so on, first if u want a pet healed, do it yourself I have a Ranger with a Pet and I heal him, second your should always get some sort of healing for your self coz if thing go wrong you have a backup.


I kind of funny when they all run all over the place and u have to keep up with everyone, warriors just wonder off into there little world and complain that no one heal him.


I don???t understand how hard can this be, my energy is low hold on 1sec, most ignore and start killing and then, "man heal me don???t stay there and do nothing", then I will reply???I told you to wait I am low on energy???, best bit now ???if you low on energy make a ele/monk next time Noob and don???t have to worry about energy???. Dint even bother to explain about Divine Favor???

Yes I may be a noob if I can???t heal 5 people every second and keep there lives 100% for the mission with out asking people to give me a sec to charge my energy.

I would love to play a game were I could just sit there hitting, hitting and not worrying about anything else around me. (Oh there are bots maybe even bots heal them self???s)

Not wanting to press too much on the American server but these days are mostly gone, European server they are more easy going, they even ask if I need to charge up, well so far so good???
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Old Aug 11, 2005, 01:19 PM // 13:19   #50
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I love when I am the sole monk and yet the group splits apart to heal and I need to run accross the map to heal dying ppl, if you dont make it in time your a noob and the worst healer ever.

Since it like never happens where people hold back their comments till the end and cant help flapping their big retarded pie holes, I simple reply back with a comment like "see how long you last now!" and leave. Monks have NO trouble finding a group so no loss to me. when i leave I know the rest are yelling at the complainer and they must start over after i leave.
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Old Aug 11, 2005, 01:44 PM // 13:44   #51
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Annoys me how people abuse anothers calling them retards, we al make mistakes.

I found its best to start you own party and speak to the people at bit before starting a quest or misson. Other tips to follow:

- Look at their name, it may tell you what their like

- Are the pushing you, or order you to start without discussion? Most likely they act like that the whole mission

- Are they demanding money... monks are an example of this.

- When you ask them a question do they reply? Do they joined your group they should be interactive. Not just along for the ride.
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Old Aug 11, 2005, 01:57 PM // 13:57   #52
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I have a simple rule that's held up pretty well when I've sought out pubbie groups: If you can't spell, can't type, or overuse jargon, forget it.

Communication is the key to a successful mission. If half the group is spouting stuff like "ur a noob" and "your stupid, lol" and "gogogogogogo" and otherwise sounding like AOL chatroom refugees... well, Little Thom may be semi-competent but at least he's quiet.
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Old Aug 11, 2005, 03:16 PM // 15:16   #53
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I play a healing monk as one of my alts and that drives me crazy more than them not letting me build my energy back up. How do they expect a a single monk to keep people healed when they are not close enough for your spells to work or have attacked two separate mobs at opposing ends of the map. I usally use Peace and Harmony on myself, throw a Mending on the main tank, throw Healing Seed on the secondary warrior and sit back and watch the health bars. I occasionaly do the cntl click on the energy bar to let my main tank know where my energy is sitting so he knows when to slow down. If I get in a group that the main tank does not take heed of my energy status there is not alot I can do and they are going to die.
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Old Aug 11, 2005, 06:32 PM // 18:32   #54
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The one thing that really gets under my skin in pick up groups, is people leaving if they die. I get tired of people acting like having any death penalty means you can't complete the task at hand.
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Old Aug 12, 2005, 06:35 AM // 06:35   #55
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Hmmmm, maybe a good motto might be "if your death penalty is under 50% then you're not fighting hard enough" ;-)
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Old Aug 12, 2005, 07:02 AM // 07:02   #56
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People who ask for teams with no noobs should be kept away from, i feel this means they are noobs themselves.

But i agree that henchmen are the best. I'm currently doing Hell's Precipice with Henchmen because i kill the mosters quicker witht hem than i do with humans. I also did Elona Reach with Henchmen cause i couldnt stand how people would approach it!
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